Released (on Steam): 26 Aug, 2020
Genres: Adventure, Casual, Indie
Developer: Party for Introverts
Publisher: Party for Introverts
Steam Price: £1.69
Michelle is nauseous every car trip. A ginger lozenge may make her feel a little better, but this morning that’s a lot of pressure for a hard candy.
“A Lozenge” is a short interactive story about motion sickness, dedicated to children of divorce. In the format of a 10-minute visual novel, it lets the player join Lucy and Michelle on their mother-daughter road trip.
They will play as Lucy, a newly separated mother of a 9-year old, Michelle. They will hear Lucy’s thoughts, feel her doubts and anxieties and help her comfort her daughter by making occasional dialogue choices.
“A Lozenge” is the third in Party for Introverts’ anthology of emotion-driven interactive short stories, along with “Thing-in-Itself” and “From Head to Toe”.
Completion: Completed twice.
Playtime at Review: 0.3 hours
Achievements at Review: 5/5 (100%)
My rating: 5.3/10
Simple but effective graphics.
Relevant and relatable story and dialogue.
For any achievement hunters or completionists out there - it's cheap and quick/easy to 100%.
Lack of voice acting (compared to their previous games) caught me off guard.
A Lozenge is the third interactive short story from Party for Introverts, and played very shortly after the others. Each one has a totally different story, with this one focussing on “children of divorce”. I was pretty disappointed with their second game, From Head to Toe, but this one had a similar vibe to Thing-in-Itself, which is definitely a good thing!
As with their other games, this interactive short story was indeed short, taking me around 10 minutes to play through it. Unlike their previous games, there was no voice acting in A Lozenge, which definitely caught me by surprise, considering that was one of my favourite aspects! Fortunately, the music that accompanied the text dialogue was fitting for the mood of the story, so the feelings were still portrayed to a certain extent.
There are a few times where the player gets to interact and choose a response for the mother to say to the child, and the options seemed pretty realistic to me. They were generally along the lines of comforting the child, or being honest and likely upsetting the child. It may be short, but the story and dialogue do a good job of giving the player a glimpse into the struggles of a divorced parent with their child, something I imagine many can relate to.
There’s not too much to comment about the graphics. They were minimalist, but I can appreciate that, and it worked well for A Lozenge. There were often small changes in facial expression, but it did a nice job of accompanying the dialogue in creating the right mood and sharing the right emotions.
Generally speaking, I liked playing through A Lozenge. The story was relatable, the decisions and interactions realistic, and it did a nice job of highlighting just a small snippet of what divorced parents and their children go through. I did miss the voice acting that was present in previous games, but I can understand going for text-based dialogue too. For the low price, I’d say it’s worth checking out, especially if you were a child of divorce. For achievement hunters or completionists, it’s a quick and easy game to 100%.
Posted on 04-09-2020