Released (on Steam): 15 Aug, 2019
Genres: Adventure, Indie
Developer: Aoca Game Lab
Publisher: Aoca Game Lab
Steam Price: £5.19
Face the effects of drought in this historical single-player game that blends elements of survival and adventure.
Completion: Completed twice. Once thoroughly, the other to pick up the last achievements.
Playtime at Review: 2.8 hours
Total Playtime: 2.8 hours
Achievements at Review: 25/25 (100%)
My rating: 6.8/10
The idea and history behind (and included) in the game is interesting, and one of the things that attracted me to the game to begin with.
Simple and charming game overall.
Quick and Easy to 100% (for the completionists out there).
Some of the achievements didn't unlock on the first playthrough.
In the "tutorial" stage, you can cook the wrong meal which prevents progression (solved by quitting to menu and loading).
I was fortunate enough to have a friend recently gift me Arida: Backland’s Awakening for my birthday. It’s a short adventure game, with small survival elements, that has you venturing through the Brazilian backland. It was created by a small indie team and it’s set to be the first of three games telling the story of Cicera’s journey.
First of all, the developers recommend playing with a controller, and I would have to agree with that recommendation. Movement feels much smoother with the controller compared to mouse and keyboard. Arida doesn’t have any special gameplay elements to it, and going into it expecting such things would be quite a mistake. It does, however, have its own unique beauty and charm, as you journey through and explore the backland.
Arida is a short game, having taken me 2 hours to play through the first time. That playthrough included quite a bit of exploring and searching for collectibles, so it can easily be completed much quicker. That said, I would recommend taking the time a little to explore and see the harsh realities the game presents to get the full experience and appreciation from it. Between the environment and the dialogue, it tells it’s story well!
The survival mechanics are pretty basic - sharpen your tools, harvest anything you can find, cook, eat, and drink. It’s said that if you die, you’ll respawn with unsharpened tools, so the penalty isn’t bad at all, but it’s not supposed to be a hardcore survival game, and I doubt I’d have enjoyed it as much if it was. You’ll unlock more recipes as you progress through the game. The quests are also basic, with it mainly consisting of fetch/back-and-forth tasks. Neither of these are a problem though, as it’s all part of the story. If anything, the simplicity adds to the charm.
Arida is a simple, but very satisfying, experience. I enjoyed it enough to replay it for the achievements I missed (took under 1 hour), which I don’t do with many games. The fact that some of the achievement names were references to other games was a nice touch though! The idea behind the game, the graphical style, and the simplicity, make it an enjoyable game for a relaxed playthrough. I would argue that the price is a little high for what it is, but I’d certainly recommend it at a discount. After playing Backland’s Awakening, I’m looking forward to seeing the next chapter of Cicera’s story!
Posted on 29-12-2020