Released (on Steam): 4 Sep, 2013
Genres: Adventure, Casual
Developer: SEGA Studios Australia
Steam Price: £9.99
Mickey Mouse returns to star in Castle of Illusion, a fantastical reimagining of the Sega Genesis classic. With all-new HD graphics and gameplay, Castle of Illusion brings Mickey and his world to life in this magical Disney adventure! When the evil witch Mizrabel kidnaps Minnie, it’s up to Mickey to brave the dangers of the Castle of Illusion to rescue Minnie. Gather your courage and traverse enchanted forests, take on hordes of rebellious toys and navigate mazes of living books. Play as Mickey and save Minnie from Mizrabel’s evil clutches!
- Play as Mickey Mouse in this reimagining of the classic Sega Genesis.
- Experience a world of wonder, brought to life with all-new graphics and magical adventures.
- Journey across five magical worlds filled with Mizrabel’s powerful minions.
- Complete hidden challenges to customize Mickey with classic costumes!
Completion: Finished game and spent time hunting for hidden items.
Playtime at Review: 4.4 hours
Total Playtime: 4.4 hours
Achievements at Review: 11/12 (92%)
My rating: 7.3/10
You don't hear Mickey's annoying voice too much after the intro.
Various hidden items throughout levels that unlock new outfits.
Nice visuals, with each world being truly unique.
Each boss required a totally different approach.
Casual, classic feeling platformer, reminiscent of simpler times.
Have to put up with Mickey's annoying voice!
Got off to a frustrating start with constant crashes after the initial screen (resolved by switching graphics card in Nvidia Control Panel).
Forced to re-watch scenes, including those at checkpoints.
Castle of Illusion (starring Mickey Mouse) is a basic platformer, reminiscent of a simpler time, and certainly one of the easier platformers I’ve played. It’s casual enough that age and skill need not be much of a problem. Anybody can enjoy it! It’s also worth noting that it’s remake, or “reimagining”, of the original game for Sega systems back in the 90s. I had the pleasure of playing the original, and I can now say I’ve had the pleasure of playing the 2013 remake. And it was a pleasure. At least once I got the game to work. Initially it kept crashing after the main screen due to it using the onboard graphics rather than the Nvidia graphics card, but as soon as I changed that in Nvidia Control Panel, I was good to go!
The game begins with an introductory cut-scene – essentially a series of stills with a narrator and occasional character voices. The story is typical of anything Disney, and nothing unique to the gaming world either. It’s basically a save the kidnapped princess type story, but in this case, it’s Minnie Mouse you have to save, while you play as Mickey Mouse. Unfortunately, that does mean there are times when you have to listen to Mickey’s insanely annoying voice. Thankfully his dialogue is quite minimal though. I knew Mickey was going to be the main character in the game prior to playing, and I don’t hold that against the game too much either. I just find his voice creepy and annoying, but I’ve never been a Mickey fan so that’s not the game’s fault.
Mickey aside, Richard McGonagle, was a perfect choice for the narrator, and the other character’s lines and voices were fitting for the game, and the whole Disney theme. There are some nice lines and rhymes throughout, the kind you’d expect to see in a children’s book. That said, I’m an “adult” and still appreciated it!
It consists of five magical worlds that you unlock and progress through by collecting diamonds on each level. One of the main things that caught my attention was how each world was uniquely charming in its design; be it the environment, enemies, or bosses, and the different challenges that came with them. There were also hidden items to collect along the way, allowing you to unlock new outfits or statues in the castle. Without these, the game would likely only take 2-3 hours to finish, but I replayed and explored levels along the way to find most of the hidden items. There’s an option of replaying levels in time attack mode too, although it’s I only did this once. I feel it doesn’t really add much, or make replaying levels worth it, but I’m sure others would enjoy challenging themselves and their friends.
I really enjoyed playing through Castle of Illusion, even when it came to replaying levels to find the hidden items. It’s one of those casual games that doesn’t require much brain power – likely why I enjoyed it so much. The world, sounds, narration, and ease of gameplay make for a really relaxing few hours. It’s a pretty short game, but it couldn’t really be much longer without changing or adding things that weren’t part of the original, which would potentially spoil some of it’s charm for those who played it. If you want a short, relaxing gaming experience, or a decent game for young kids to get into, this may be the game for you!
Posted on 16-09-2020