Content

Steam Information | My Experience | Game Review | Screenshots

Released (on Steam): 5 Jan, 2017

Genres: Adventure, Casual, Indie, Simulation

Developer: Party for Introverts

Publisher: Party for Introverts

Steam Price: £1.99

Thing-in-Itself

Steam Description

Ted and Molly are together. Ted feels a connection to Molly wherever he looks.
But, how do they both really see the relationship? See each other?


“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.

With an average walkthrough time of 15 minutes, “Thing-in-Itself” is not a game in a traditional sense – it doesn’t have win or lose conditions and doesn’t present challenge to the player.

With this project, Party for Introverts attempts to establish a connection between the mediums of game and short story, reworking the possibilities when narrative and interactivity merge.

Key Features:

  • Short, impactful interactive story that combines the motifs of German philosophy with a theme of modern relationship
  • 15-minute walkthrough accompanied by inspired voice acting
  • Emotional journey made relatable through casual interactions, dialogue choices and environmental changes
  • Original musical score created by Elena Alekseeva

My Experience

Completion: Completed 4-5 times

Playtime at Review: 1.6 hours

Total Playtime: 1.6 hours

Achievements at Review: 10/10 (100%)

My rating: 6.4/10

Likes

Uses Immanuel Kant's "Thing-in-itself" concept as a framework, something I found very intriguing and unique

Same ending, no matter what choices you make.

Many people would likely relate to the story, and maybe even gain a greater understanding of past experiences from it.

For any achievement hunters or completionists out there - it's cheap and quick/easy to 100%.

Decent and effective voice acting

Dislikes

The graphics were somewhat lacking. I liked the simplicity, but felt it could have benefitted from a little realism or a softer touch.

Same ending, no matter what choices you make.

I would have loved a longer experience!

Thing-in-Itself - Review

As the developers put it, “Thing-in-Itself is not a game in a traditional sense”, it’s “an interactive short story”. This both put me off, and intrigued me at the same time, but as soon as I read that it was using Immanuel Kant’s concept of the same name (Thing-in-itself) as it’s framework, the intrigue won out! I knew I had to see how the story went and panned out.

As you would probably expect with an interactive short story, it’s very simple in terms of gameplay. You’re in a room with your pet fish and a variety of objects that you can interact with to progress through the story. Most of the game revolves around dialogue (duh, it’s a story), with player choices popping up every now and then. The dialogue choices were pretty simple too, and while they may have impacted a little on what’s said next, they don’t have any greater impact on the story. While a bit disappointing, I found that lack of impact quite philosophical and powerful in itself.

The voice acting was surprisingly effective! While there are only two characters conversing, they were both very believable, and on the first playthrough I actually felt something penetrating my cold heart for a moment. It was certainly more powerful than I had anticipated, likely due to how true and relatable it felt. What the game does in a very short space of time, it does well, but I would’ve liked to have experienced more.

While I wasn’t expecting any amazing graphics, and there’s really no need for them, I do think it was lacking somewhat. I liked, and even appreciated, the simplicity, but I feel something with this kind of story focus could benefit more from a little realism, or a softer touch. The environmental changes and colours were pretty nice though, and helped with the portrayal of character emotions really well.

For the price, I’d definitely recommend picking up and trying Thing-in-Itself, if anything, just for the experience of something different and refreshing. I love seeing developers creating something unique, and Thing-in-Itself is just that. The story and dialogue were powerful, and most likely something most of us can relate to! If you’re an achievement hunter (I most certainly am not), it’s a quick and easy game to 100% too!

Posted on 04-09-2020

Thing-in-Itself - Screenshots

1
2
3
4
Comment Section

Coming in a future update!