Released (on Steam): 19 May, 2014
Developer: Machine Games
Steam Price: £14.99
Wolfenstein®: The New Order reignites the series that created the first-person shooter genre. Under development at MachineGames, a studio comprised of a seasoned group of developers recognized for their work creating story-driven games, Wolfenstein offers a deep game narrative packed with action, adventure and first-person combat.
Intense, cinematic and rendered in stunning detail with id® Software’s id Tech® 5 engine, Wolfenstein sends players across Europe on a personal mission to bring down the Nazi war machine. With the help of a small group of resistance fighters, infiltrate their most heavily guarded facilities, battle high-tech Nazi legions, and take control of super-weapons that have conquered the earth – and beyond.
Completion: Complete once.
Playtime at Review: 14.7 hours
Total Playtime: 14.7 hours
Achievements at Review: 25/50 (50%)
My rating: 9.3/10
Strong story, despite my pre-gaming impressions (WWII stuff generally bores me).
Lovable characters with great dialogue!
Hit me in the feels harder than I ever expected!
Challenging and fun gameplay, with perfect difficulty progression on the standard difficulty.
Bosses, while very different from one another, were a lot less challenging than I feel they should have been.
Being British, I’ve been bombarded with World War II information throughout my whole childhood in school, and at various stages while I was in the military, so it’s not something I tend to look for in games. Even though it was clear that the Wolfenstein games focus on aspects after WWII and differs hugely from reality, it’s still the main reason why I hadn’t bought or played them already. I’m not a huge fan of shooters either, but that’s more focussed towards multiplayer games.
Fortunately, I was recently gifted Wolfenstein: The New Order from a friend while I was watching her stream. She was playing one of the later Wolfenstein games and I had enquired about the story and whether the games in the series were linked. Shortly after, I received a PM with a sweet surprise! Naturally I was very happy and grateful, but I’m even more grateful now that I’ve finished it! The New Order turned out to be an awesome experience, full of action and emotion!
Before even starting the playthrough, I had a good feeling about the game, simply from the amusing difficulty options and silly images! The tutorial aspect of the game was beautifully combined with the story in a sense that it didn’t really feel like a tutorial, but still taught you everything you needed to know. It was a very strong opening to a game. Quite possibly one of the best openings to a game I’ve experienced so far! It’s safe to say I was enjoying it from the get-go.
Early on in the story there was a big choice to make, and it was suggested that it would impact the story and open up new routes throughout the game. I look forward to replaying it at some point to see what the differences are, but it’s not something I’ve done yet! As I progressed through the game, I began to fall in love with the different characters and story more and more. It turned out to be quite the emotional rollercoaster, and that’s something I can always love and appreciate in a game! At times I was laughing, and other times I was fighting off the tears. I quite honestly wasn’t expecting the story to be so impressive, but it was a very welcome surprise! The voice acting, sounds, and music were spot on too, and really helped evoke such powerful emotions!
No matter the emotional state during the game, it was guaranteed to be broken up with some fun, challenging, action-packed fights! I played with the “bring‘em on” (medium) difficulty setting, as I do with most games. I generally suck too much to enjoy harder difficulties, but I don’t quite suck enough to be challenged enough on easy. The learning and difficulty curves seemed pretty perfect for me though, with the game becoming progressively more challenging the further I got, at least for the most part. The “bosses” towards the end weren’t anywhere near as challenging as they first appeared, or as I expected, but the approaches to defeating them were pretty great. The mix of different weapons, ammo management, cover, and the unlockable perks (gained through specific actions and milestones) made for some interesting and exciting fun!
The whole experience with The New Order was great! Strong characters, strong story, strong gameplay, strong feels. Everything was strong. Of course, expectations play a big role in how much we enjoy a game, and my expectations weren’t particularly high for this, so I was very pleasantly surprised. My expectations for the sequels/prequels now, though, are very high, so much so that I’ve already bought The Old Blood!
Posted on 27-12-2020